Facebook is on a shopping spree. Of firms. After acquiring Instagram, WhatsApp, and a whole lot more firms, the social media giant has now bought Beat Games who developed the virtual reality rhythm game Beat Saber.
Beat Games will now join Facebook’s Oculus studio but it will proceed to work from their offices in Prague. In a blog post, Oculus Director of Content Mike Verdu left a hint that the firm is open for future acquisitions. He said, “Beat Games is a strong team with proven potential across VR, games, and music. We’re exploring many ways to accelerate VR, and we think next year is going to be an incredible one of VR game launches and announcements. We are thrilled to have Beat Games join our team. This is just the beginning.
He added, “With the resources and know-how that we can offer, Beat Games will be able to accelerate, adding more music and more exciting features to Beat Saber as well as bringing the game to more people.”
Beat Saber debuted in May 2018 and has sold over 1 million copies globally. The Beat Games team consists of fewer than 10 employees and will report to Verdu as part of the Oculus Studios team. Mike Verdu refused to comment on the financial aspect of the deal so there’s no word for how many dollars was the deal sealed.
Great news: @BeatGamesStudio is joining Oculus Studios! @BeatSaber is the first VR-only platinum hit + one of the best ways to show people the magic of VR. We’re excited to welcome this awesome team. Director of Content Mike Verdu shares more on the blog: https://t.co/jKF98nkQ4h pic.twitter.com/oEWS5aGJJk
— Oculus (@oculus) November 26, 2019
Oculus mentioned in its blog post, “We understand and appreciate the value that modding brings to Beat Saber when done so legally and within our policies. We’re going to do our best to preserve the value that mods bring to the Beat Saber player base. As a reminder, our most recent policy updates give more clarity to how developer mode is intended to be used, such as helping developers build their apps or for enthusiasts to explore new concepts. It is not intended for engaging in piracy or illicit modding, including mods that infringe on third-party IP rights or contain malicious code.”
Facebook had acquired Oculus in 2014 for a whopping $2.3 billion. Since then, VR has come a long way but it’s still considered a niche. The exorbitant cost of entry and complicated setup have been its hurdles but some gamers have noticed that using VR headsets can be nauseatic. So the acquisition of Beat Games makes sense as to make VR technology more user-friendly, they’ll need more developers of its cadre.